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Chamber of Tulun (1st) |
Items: 10 |
Kills: 6 |
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Begin by turning the motorcycle to the left and driving it down the
slope. Quickly turn right and run down a sniper (1). A second sniper (2) will be shooting down from a high balcony
ahead. Quickly drive the bike forward, toward the balcony. Stop the motorcycle below the balcony, where the sniper is unable to target Lara. Draw a weapon that is equiped with the lasersight to target and kill the second sniper. When the second sniper is dead, get back on the bike and turn it so that it faces north. Line it up so that it's ready to make the jump over the deep pit, and then dismount the bike. It's important to save time later. |
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Grenade Launcher
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Face west and head back up the street. Turn right and vault up into
the doorway. Step forward into the building. Run forward, past the
entrance chamber into the large central chamber. Turn left and vault
up onto the first platform on the left. Step forward, turn left, and
pick up the grenade launcher (1) in the
alcove. If Lara is already carrying the grenade launcher, this will
count as ten regular grenades. Turn around and step out of the alcove. Turn right and run forward, dropping to the floor of the open chamber. Angle Lara to the left and run diagonally across the floor of the chamber. Vault up onto the platform northeast corner of the chamber. Run forward and pick up a small Medi Pack (2). Reverse roll and run forward, dropping to the floor of the chamber. Angle to the left and return to the entrance of the building. Turn left and climb up onto the block to the left of the entrance. Turn left and take a running jump across the entrance chamber and grab the platform opposite the block. Step forward, past the opening and onto a wooden platform. Turn left and walk to the edge of the wooden ledge. Take a running jump and grab onto the crevice in the wall ahead. Shimmy to the right until Lara can pull up when Lara is past the crevice. Turn right and take a standing jump and grab the ladder on the wall. Shift to the right until Lara makes her way all the way around to the opposite side of the column. Release and reverse roll. Run forward and turn left. Enter the tunnel and turn right. At the end of the tunnel, jump up and grab the platform above. Take a hairpin turn to the right. Run forward, turn left, and step out onto a ledge high above the chamber. Ahead and to the left is a lever that closes the entrance to this building, but ignore the lever for now. Turn right and face the small wooden ledge that juts out over the chamber. Take a running jump and grab onto the wooden ledge. Pull up and turn left and carefully line Lara up with the rope that is dangling down over the middle of the chamber. Take a running jump and grab onto the rope. |
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SECRET #1
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Rotate Lara slightly clockwise and aim Lara for the gap in the walls
to the east. Swing Lara toward the gap and leap off the rope into
SECRET #1. Draw weapons and turn left and open fire on a giant scarab
(3) on the left. Keep firing on it with
pistols while jumping around to avoid its bites until it falls or
blast it twice with the shotgun armed with regular shotgun
shells. Pick up a large Medi Pack (3) from the southeast corner of this ledge and a box of wideshot shotgun shells (4) from the northeast corner of this ledge. Return to the gap between the walls and walk to the southwest corner of the ledge. Take a standing jump down to the wooden ledge below. Have Lara make her way back up to the rope by running forward and taking a running jump to grab onto the crevice. Shimmy to the right until Lara can pull up. Do so and turn right. Take a standing jump and grab onto the column. Shift to the right until Lara is on the opposite side of the column. Reverse roll and run along the ledge. Turn left and enter the tunnel and turn right. Run foward and climb to the upper platform. Take a hairpin turn to the right and then turn left to step onto the platform over the door. Turn right and take a running jump and grab onto the smalle wooden ledge juts out over the chamber. Pull up, turn left and take a running jump and grab onto the rope. |
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Rotate Lara clockwise until she is facing the gap in the southern
wall. Swing toward the gap and wait until Lara wraps her legs around
the rope. Swing forward once more and leap off of the rope and draw
weapons. When Lara lands on the ledge, immediately turn right and charge the sniper (4) that's lurking in the corner there. When he's dead, take the ammo for the revolver (5) that he was carrying. Turn around and run to the opposite corner of the ledge and take a large Medi Pack (6). This will clear Lara's path when she'll need to rush this way later. Walk over to the gap between the walls on the northern side of this platform and drop to the platform below. Turn around and drop to the floor. Run forward and exit this building through the passage on the northern side of the chamber. |
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SECRET #2
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Beyond the walls of the building, walk forward and jump up and grab
the ledge above the archway. Pull up and run forward to enter the
dark tunnel. Turn right and run up the tunnel. After the tunnel juts
to the left, crouch down and enter the crawlspace. Crawl forward and follow the crawlspace is it winds to the left twice. When Lara reaches the end of the crawlspace, turn her around and have her lower herself out of the crawlspace into SECRET #2. Pick up a canister of flares (7), a quiver full of poison crossbow bolts (8), a box of revolver ammunition (9), and a large Medi Pack (10). Grab onto the crawlspace and pull up into a crouched position. Follow the crawlspace as it bends to the right twice. When Lara can stand, angle her to the left and run down the sloping tunnel and turn left to exit onto the ledge. Step forward and drop to the street. |
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Turn west and run forward down the street. Turn left at the end of
the street, and reverse roll. A mechanical minotaur (5) will attack. The mechanical minotaur cannot
be harmed with any weapons and when it strikes the ground, the
shockwave will inflict damage on Lara. Quickly turn right and run back down the street. Turn right and reenter the building. Run across the building to the southern entrance. Turn left and climb up onto the block beside the southern entrance and turn left. Turn left and take a running jump and grab onto the platform. Pull up and run foward onto the wooden platform. Turn left and take a running jump and grab the crevice. Shift to the right and pull up onto the ledge. Turn right and take a standing jump and grab onto the column. Shift to the right until Lara is all the way on the opposite side of the column. Reverse roll and run forward along the ledge. Turn left and enter the tunnel. Turn right and climb up to the upper level at the end of the tunnel. Take a hairpin turn to the right and then turn left to step out onto the platform beyond. Angle Lara to the left and throw the lever to close all the doors to this building, temporarily trapping the minotaur inside. Reverse roll and walk to the edge of the platform and take a running jump and grab the small ledge that juts out over the chamber. Take a running jump and grab onto the rope. A giant scarab (6) will appear on the floor below and to the right1. Rotate Lara all the way around and swing toward the small wooden ledge Lara started from. Leap off the rope and land on sloped ledge and Lara will slide backwards to the ledge below. Turn around and draw weapons and open fire on the scarab. When it's dead, turn northwest and angle Lara toward the wooden ledge. Take a standing jump to it and then angle Lara to the right and take a running jump to the platform with the lever. By now the timed doors may have already opened, but either way run to the opposite side of the lever and reset it. Then run around to the other side of the lever and throw it once more to trap the minotaur in the building. Now Lara must move quickly while the minotaur is trapped. Quickly reverse roll and take a running jump to the wooden platform, then take a standing jump to the small ledge. Turn right and take a running jump to grab the rope. Rotate Lara clockwise until she is facing south. Swing toward the gap in the walls and leap off the rope to land on the platform there. Lara should have already dealt with the sniper there and picked up all the items. Angle Lara to the right and run forward, dropping into the hole in the floor of the platform. Lara will slide down a chute which dumps her back on the street outside the building. Turn left and quickly run to the motorcycle. Mount it and accelerate it forward, jumping over the deep pit. Drive it to the end of the street and turn left. Run down another giant scarab (7) that will be sitting in the middle of the street, and dismount the motorcycle. Run west and vault up onto the higher part of the street, where the motorcycle can't reach. At the end of the street, turn left and angle Lara to the right. Run to the wooden wheel and pull it five or six times to raise a wooden gate ahead. Quickly run around the wheel and jump into the passageway behind the wooden door, which is slowly closing. If the door is almost closed, Lara should be able to vault into the doorway just as it's closing. Hopefully the minotaur is still trapped inside the building, otherwise Lara will have to avoid its attacks as well. Run forward and climb the ladder. If Lara finds it hard to stay on the ladder because the mechanical minotaur keeps smashing its hammer into the ground, climb up the side of the ladder such that Lara only uses her hands. Pull up into the tunnel ahead and run forward. Follow the tunnel as it bends to the right. Run forward to reach the citadel gate. |
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Summary
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In order of appearance: | ||
Pickups
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1 Grenade Launcher 1 Small Medi Pack 1 Large Medi Pack 1 Wideshot Shotgun Shells 1 Revolver Ammo 1 Large Medi Pack 1 Flares 1 Poison Crossbow Bolts 1 Revolver Ammo 1 Large Medi Pack 10 Total |
Kills
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1 sniper 1 sniper 1 giant scarab 1 sniper 1 mechanical minotaur 1 giant scarab 1 giant scarab 6 Maximum 7 Total |
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Footnotes:
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